Good news everyone!
After much work, I have finally figured out the coding behind all necessary components of an RPG!
~Battles
~Learning Moves
~Leveling Up
~Movement outside of battle
~Changing Scenes
~Inventory
~Setting up a move set
~Random Battle Encounters
~Saving and Loading
Now, I could bore you with four of the five programs that were merely tests and not meant for entertainment, but I have some common sense. So instead, I'll show you one test that houses many of the tests (and is quite enjoyable!).
Enjoy!
~Pelo
MeLucky
That was pretty good and fun to play. And what is that game you and goat-man working on?
Anyway, I think there was 1 glitch in that test.
Pelemus-McSoy
Can't (read don't) really wanna give too much away to the viewers of the game's details...wanna keep them in suspense, you know?
About the glitch, though...it shan't be a problem in the full game.
~Pelo